Monster Dash - Back From The Dead, is a remaster of the original HalfBrick title - Monster Dash. The game has transitioned from a premium price point into a free to play title. Gameplay has been refined and improved, new features have been added. The game and UI have undergone artistic overhauls. Collaborations include working with: HalfBrick, Sony - for the Ghostbusters Event and Naavik (Deconstructers of Fun) - Free To Play Mobile Market Expertise & Research.
Core Game Design Responsibilities
- Core game loop, mechanics, controls & flow improvements. 
- Identify existing design problems - propose solutions. 
- Document feature proposals. 
- UI / UX design. 
- Overall game & level polish. 
- VFX creation & implementation. 
- Event design: milestones, rewards, flow. 
- Pivot based on analytics & feedback. - Live-Ops planning. 
- Tutorial design. 
- Weapon design & balancing. 
- Gadget design & balancing. 
- Powerup design & balancing. 
- Costume design. 
- Item flavour text descriptions. 
- Collaborate with artists, animators, programmers, production and stakeholders. 
Game Design Contributions
- Game balancing. 
- IAP’s and sales design. 
- Virtual currency in/out flow. 
- Boosting IAP sales strategies. 
- Retention strategies. 
- Ad revenue strategies. 
Misc Responsibilities
- C# Scripting - UI, tutorial, weapons, gameplay, FX, bug tracking, bug fixing. 
- UI Implementation - Art & scripting. 
- Live-Ops Inventory and Currency - Setup & maintenance. 
- JSON Scripting - Playfab - items, packs, game, event, unlocks - custom data. 
- Quality Assurance (QA). 
- Character, monster, weapon - from assets to playable in game pipeline (Photoshop -> Spine -> Unity). 
- Character, monster, weapon - skin, rigging, animations, meshing - setup and maintenance. 
- Localisation implementation and maintenance. 
- Feature design for a multitude of unreleased features. 
- Project maintenance. 
- Storefront presence - what’s new, screenshots, video capture. 
- Technically guide artists and animators. 
Technologies Used
- Unity (Game Engine) 
- Visual Studio (C#, JSON) 
- Photoshop (CS4) 
- Spine 2D (Animations) 
- Tortoise SVN (Source Control) 
- Playfab (Live-Ops) 
- Pivotal Tracker (Project Planning) 
- Looker (Data, Analytics) 
- Microsoft SharePoint (Docs) 
- Microsoft Teams (Comms) 
- Discord (Community) 
Release 4.0
Update 3.0 (Until 1:20)
Update 2.0
(Initial) Official Release Trailer
 
            